Details Of How Performance Upgrades Work In Need For Speed Heat Revealed – From Engine Swaps To Auxiliary Abilities

The way performance parts work in the upcoming Need For Speed Heat has been detailed. In the latest Under The Hood blog post, Ghost Games break down how it is vastly different from any of the recent Need For Speed games. It’s more grounded, with some features sort of reminiscent to the Forza Horizon series.

First, the car performance upgrades are split into four major categories: Engine, Chasis, Drivetrain and Auxiliary. The engine category are all upgrades that improve the car’s acceleration and top speed, which includes Forced Inductions (such as turbos) and Nitrous.

Unlike more recent titles, Nitrous is a one-button boost that uses up the whole tank and won’t refill back over time. So now there are choices to make- a big nitrous tank that gives one big boost, or several small ones for smaller but more frequent power boosts.

New to Need For Speed is engine swaps. Each car will have around 7-10 engine types you can swap to, though higher-end supercars have less choice on these for obvious reasons. These engine swaps not only can make a car go faster, it also produces different sounds. So it’s also complementary to the exhaust tuning, which is purely cosmetic. You can replace the iconic BMW M3 E46’s stock inline-6 engine to a 4.0 V8 like the GTR version, for example.

 

The chassis category includes parts that affect car handling. This includes Suspension, brakes, and tyres. Need For Speed Heat is supposed to have better grip handling than ever, so you can make car builds that don’t drift and stick on the road properly when cornering. And you can still do the opposite as well.

The Drivetrain category houses some mix of performance parts. The differential absolutely affects the car’s handling behavior. Whereas clutch and transmission affect how the car accelerates and its top speed by adjusting the shift times and gear ratios.

The last category is auxiliary, which adds has two slots to add one active and passive perk. Active perks include an instant repair kit and an instant nitrous refill. Passive perks include re-inflatable tyres and damage increase when slamming cop cars.

Earning Car Performance Parts In Need For Speed Heat

All the performance parts can be unlocked naturally by leveling up throughout your course of play. But you can also gather parts via in-game events called High Heat. Finish in the top 5, and make your way safely back to the safehouse by escaping the cops and you get to keep what you earn. Parts earned here scale to your level. Also, parts, in general, are not locked to any car- once you buy or earn one you can equip it on any car you like.

Everything about Need For Speed Heat sounds like this might be the step up the series needed for so long, should it all work as intended. It will be out on November 8th for the PS4, PC (Origin) and Xbox One.

Source: Need For Speed

Related
Comments

This website uses cookies to improve your experience. We'll assume you're ok with this, but you can opt-out if you wish. Accept