Microsoft Store Reduces Its Cut From PC Game Sales

Microsoft will be decreasing its revenue cut from their Microsoft Store, dropping from 30% to 12%. Or as the news release puts it, developers will be getting an 88% share of revenue instead of 70%, as popularised by stores like Steam.

This is on par with what Epic Games offer with the Epic Games Store, notable for offering a bigger cut to developers and the first to bring the cut percentage to 12%.

Microsoft cites this as “our commitment to empower every PC game creator to achieve more,” and will be in effect starting August 1.

This is part of an announcement of Microsoft continuing to make inroads for PC gaming. The other news includes confirmed that Halo Infinite will have cross-play multiplayer and cross-progression saves for PC, Xbox One and Xbox Series X|S.

While the Microsoft Store is more notable gaming-wise for it being the way you get Xbox Game Pass For PC games rather than the platform of choice to buy PC games, it’s still a cool move nonetheless. The industry standards have moved for a lower price cut from stores and it’s good to see developers can earn more from their work as a result.

Source: Xbox

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