Destiny 2 is gearing up to allow players to turn any Legendary (purple) armour piece into a universal ornament, letting players where any gear and still keep their fashion. Effectively, transmog.
The new post by developers Bungie has detailed how exactly the system, known in the game as armour synthesis, will work. And boy, it seems like they’ve added a new grind to the looter-shooter rather than a neat player-requested feature.
To start armour synthesis, you’ll first need to gain Synthstrand. This is dropped by killing enemies.
Then, you go to Ada-1 to trade Synthstrand for bounties. These new bounties will have you engage in all the different modes in Destiny (strikes, Gambit, PVP, open world destination objectives and Raid/dungeon content) of your choosing. Completing them earns you Synthcord.
Then, you collect enough Synthcord to turn them into Synthweave at the Loom in the Tower hub.
Synthweave is effectively the currency for turning a gear into a universal ornament. But the steps to get there will be quite time-consuming from the looks of it.
You can skip the grind by buying Synthweave through the Eververse. So, as a microtransaction.
Now there’s another thing about transmog. Synthweaves are capped per class, per season. On a normal season, you can only earn up to 10 Synthweaves for each class. 30 total if you are doing it for all classes. So even when you are committed to the grind there is a limit to how many you can earn.
Next season, when transmog is introduced, the cap is raised to 20 as an introductory bonus.
The Destiny community is not happy, in particular the need to have a limit for how many armour pieces you can turn into ornament pieces.
We’ll see how exactly the grind is to use transmog in Destiny 2, but just from the steps detailed for now, it’s a less exciting new feature than it should’ve been.
Source: Bungie