After the stunt Capcom pulled when announcing Resident Evil Requiem (a.k.a. Resident Evil 9, or “Resident Evil Re9uiem” if this was made in the 2000s), you’d expect it’ll be a while until we see more of the survival horror game. But lo and behold.
At the June 2025 Capcom Spotlight showcase, the publisher shared an interview with members of the development team hard at work on the next mainline entry to the survival horror series.
One of the more interesting tidbits is the hard confirmation that Resident Evil Requiem is playable in both the first-person perspective, or a through an over-the-shoulder third-person camera. This can be changed on the fly.
The interview segment also shows more footage of Resident Evil Requiem where we see protagonist Grace Ashford (who the team also confirms in this interview to be a coward) in the third-person and from her first-person perspective.
Resident Evil 7 (stylised as Resident Evil VII) made a large change to the series by having it played entirely through the POV of one Ethan Winters. It’s one of the killer apps for PS VR, and the switch to first-person does reinforce the horror elements the mainline series has lost touch on before RE VII arrived. The remakes for Resident Evil 2 and Resident Evil 3 however used the third-person camera that Resident Evil 4 (which also got remade) introduced to the series, moving away from the fixed-perspective cameras of the older titles.
For Resident Evil Village (rarely abbreviated as RE VIII), the game stuck to the first-person except for the DLC where you have the option to play in either first-person or third-person camera. It looks like Requiem is following that thread, let players choose to either see the horror up-close or have a wider view to prepare for the worse.
It’s rare to see games fully supporting first-person and third-person cameras. Games like Cyberpunk 2077 and Indiana Jones And The Great Circle have its detractors due to the developers’ choice in having the game played mostly in the first person. Bethesda Game Studios’ titles like Starfield and the recent remaster of The Elder Scrolls IV: Oblivion lets you switch perspective, though the third-person camera is usually less than ideal.
Of the big-budget blockbuster AAA games, only Rockstar Games managed to do this well with Grand Theft Auto V (initially added to the PS4/Xbox One release) and later Red Dead Redemption 2.
The developers admitted, in another interview with PlayStation Blog, that adding support for these two cameras is like “developing two separate games in parallel.”
Resident Evil Requiem will see players revisit the remnants of Racoon City. This is the setting of many a Resident Evil games, including Resident Evil Outbreak, the experimental multiplayer game way ahead of its time which features one Alyssa Ashford as a playable character. Grace Ashford has to investigate the ground zero of her trauma, and as for players, a chance to revisit what’s left of the place that started it all. A requiem, if you will.
Resident Evil Requiem will be out on February 27, 2026 for the PS5, PC and Xbox Series X|S.