Ghost Recon Breakpoint Players Want AI Teammates Back, Removal Of Gear Scores
Ghost Recon Breakpoint has not received the best of launches, for good reason. It adds a lot of new features that, while applaudable for trying new things, contradict to what fans expected from a Ghost Recon game.
Ubisoft have sent out a survey for the community to find feedback on what feature they wanted and has made the results public. At the top of the list is the request for AI teammates.
Ghost Recon Breakpoint is designed to be a co-op experience, to the point that it removed the AI teammates seen if you play solo in Ghost Recon Wildlands. In fact, the previous AI teammates from Wildlands are either dead, injured or missing at the start of Breakpoint.
Ubisoft has confirmed that work has started to add AI teammates, which do require work to implement. Check out this breakdown by AI And Games on how the teammates work in Wildlands.
The other major request is the removal of gear score and tiered loot. Wildlands was never a loot game, and since The Division 2 already fills the need for a loot game in a Tom Clancy shooter and Breakpoint’s main selling point is it’s a tactical shooter with survival mechanics, gear scores seem counter-productive to the tone and gameplay loop. As such, work has also started on its removal.
Other requests on major changes include improvements to enemy AI, removal of online requirements and… an option to sell all weapon/gear at once.
The full results show a lot of other requests and how Ubisoft will be addressing each of them. Suffice to say, there’s going to be a lot of work needed to get Breakpoint back to shape. But Ubi has a strong history of reworking their games in the long-term, like Rainbow Six Siege and For Honor.
We have discussed a few major gripes we have with Ghost Recon Breakpoint in a previous episode of dia.log – The Gamer Matters Podcast which includes its annoying invert y-axis options and sluggish menu that tried to replicate Destiny but fall very, very short.