Dead Rising Deluxe Remaster Releases This September

Dead Rising Deluxe Remaster, the second remaster for the 2006 zombie horde survival game, is releasing this September.

Teased last week, Dead Rising Deluxe Remaster is really pushing the boundaries of what’s considered a remaster and a remake.

This game, only for 9th-gen consoles and PC, is now powered by the RE Engine, Capcom’s current go-to in-house game engine. It also features enhanced lighting, enhanced character models and running at 4K 60FPS. The music has also been remastered and sound effects now support 3D audio.

Capcom is saying that Dead Rising Deluxe Remaster is “surpassing traditional remasters”, though for some publishers and developers this is technically can be classified a remake.

Capcom isn’t calling this Dead Rising game a remake, probably because their definition of a remake is more ambitious as seen in the slew of Resident Evil remakes (which Capcom technically hasn’t referred to as “remakes” per se, they are “re-imaginings”).

Dead Rising Deluxe Remaster gets a big showcase at the Capcom Next July 2024 livestream alongside Kunitsu-Gami: Path of the Goddess.

In Dead Rising Deluxe Remaster, players play as journalist Frank West who just dropped down into a shopping mall in the small town of Willamette, Colorado. The town is under lockdown, and Frank sense a scoop. And he has 72 hours to find the story, and find an exit out of this shopping mall of hell. Expect B-movie-style camp, so there’s gore and silliness galore.

Just like the original game, Dead Rising Deluxe Remaster is set within 72 in-game hours. Players can search for clues and uncover the story Frank sets up to find out.. or just prioritise surviving a shopping mall filled with hordes of zombies. Frank can go to the many shops and grab whatever he can to use as weapons, from actual handguns (with limited ammo) to umbrellas. Or even food items, which can be consumed for health or thrown at to stun zombies.

Inside the shopping mall are several survivors which Frank can escort to safety. Psychopaths (i.e. boss fights against unhinged humans) are here. And so is the ability to take photos and be scored points based on what’s captured in the frame.

There is no weapon combo system, a trademark Dead Rising feature that was only introduced in Dead Rising 2. So no backporting new features into this classic. You can level up Frank and get access to new abilities, like the ability to do the Giant Swing throw.

There are a few quality-of-life changes including the ability to move while aiming, auto-saves (thank goodness) improved UI and better NPC AI.

Dead Rising Deluxe Remaster will be out on September 19 on PS5, PC (Steam) and Xbox Series X|S. The game will release digitally first, with physical releases scheduled for later in November.

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