Daemon X Machina, the mecha action game first released on Switch is getting a sequel. But the sequel, Daemon X Machina Titanic Scion, won’t be a game about mechs anymore.
That’s not a giant robot, you are a robot instead.
The massive Arsenals (what the game calls its mechs) is now a human-sized suit of armour with cool mecha-like trimmings and brimming with weapons that suit a mercenary looking for work in this sci-fi world.
Similar to the mech-sized Arsenals, the new Arsenals in Daemon X Machina are fully customisable (mix-and-match parts, change colour). And you can craft and salvage new parts to be bolted on your suit, just like the mech Arsenals did.
Titanic Scion still retains multiplayer elements, allowing you to team up with players online to complete the story and missions together. This can be done via active co-op as well as asynchronously.


Why Daemon X Machina Switching From Mechas To Armour Suits Make Sense
The switch from giant robots to armour suits make sense if you played the original game, and the fact that Armored Core has resurfaced.
Prior to the release Armored Core VI, Daemon X Machina was the closest thing to the same mecha action game feel that series was famous for on modern platforms. It even had a mercenary network filled with colour people.
But the game underutilised its on-foot features, despite having a full skill tree and the ability to augment the body with robotic part. It has potential, but Daemon X Machina is too busy exploring mech pilot gameplay rather than on-foot gameplay.
Daemon X Machina also had a Monster Hunter-like grind-craft game loop where you can beat giant bosses to gather materials to create new parts. The mulitplayer feature, and how the base hub works, should ring a bell to MonHun veterans.
So having the Arsenals scale down is a sensible direction to take. And it’s not going to tip on any other game’s toes. The last game with cool suits of armour was Anthem.
Kenichiro Tsukuda, the game developer veteran responsible for Armored Core 2, Armored Core 3 and Daemon X Machina is still involved in the development of Daemon X Machina Titanic Scion. And so is renown designer Shoji Kawamori, who contributed in the mechanical designs featured in the game.
Previously teased, the gameplay debuted on the Nintendo Switch 2 Direct. Interestingly, Titanic Scion won’t be a Switch 2 exclusive. The game will launch on PS5, PC (Steam) Xbox Series X|S and Switch 2. No release date has been set.