Capcom CEO: “We Feel That The Quality Of Our Game Software Is A Vital Matter”

Promises better quality control for future games

Capcom CEO Kenzo Tsujimoto issued a letter in February 1 about the state of the company, with a focus on esports. Tsujimoto pointed out the success of Street Fighter V as a strong esports title in the US and Europe.

We at Capcom have been building eSports with our Street Fighter brand outside of Japan for the past 10 years, and now are committed to laying down the foundation to make this year ‘eSports Year One’ within Japan,” he said, referencing the new changes of law in Japan that would allow more esports tournaments to be held in the country with bigger prizes.

Tsujimoto then continued to talk about the need to improve its quality control.

“We feel that the quality of our game software is a vital matter, and one with which our entire company must be involved.

“As such, even more so than before, we will strive to create games that delight all of our customers by prioritizing their needs and thoroughly administering strict quality control; we will do this while carrying out market analyses and tightly coordinating our development and marketing departments.”

Capcom had some huge hits, Resident Evil VII and Monster Hunter: World in particular, but suffered from some big misses as well like Marvel VS Capcom Infinite (which got snuffed from the premier fighting game tournament in the world, EVO, this year), Dead Rising 4 (which developers Capcom Vancouver recently getting a restructure) to name a few.

We will see should future games will be of better quality or not in the near future, but it’s reassuring to see them acknowledging shortcomings and committed to addressing them.

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