A New Splinter Cell Is Officially In The Works, And It’s a Remake

After so long, fans of Tom Clancy’s Splinter Cell is getting good, proper news. An all-new entry to the stealth-action game series is in the works at Ubisoft Toronto.

This Splinter Cell game will be a remake- not a remaster- which one would assume to be based on the first game from 2002.

Ubisoft Toronto will be leading the development (the dev studio that led the development of Far Cry 6 and Watch Dogs: Legion as well as the most recent Splinter Cell title, Blacklist, to name a few) and will be utilising the Snowdrop engine, which powered games like Tom Clancy’s The Division 1&2, as well as the upcoming Avatar: Frontiers Of Pandora and the still-untitled Star Wars game.

While Ubi Toronto has made the usual potato-salad variety of open-world games, Splinter Cell remake will adhere to the original. It will be a linear experience.

From the interview piece Ubisoft published with Creative Director Chris Auty, Producer Matt West, and Technical Producer Peter Handrinos, the trio understood what the series stood for at its time, and what makes it special: a believable (and graphically impressive) world where players can consistently manipulate to formulate and execute plans to stealth through it.

Shooting out lights and putting on those goggles with night vision and thermal sensors is a powerful experience we don’t see often in video games today. And pure stealth games are rarer still in the big-budget AAA games market.

The project is still early days, and the devs are currently recruiting to build a new team just for Splinter Cell remake. So don’t expect this to appear out of the shadows properly in a good few years.

Still, after long teases, cameos and appearances in other Tom Clancy games, it’s good to see Sam Fisher is going to be back in action.

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