Developer Mimimi Games has announced their new game, Shadow Gambit: The Cursed Gambit. This is the developer that made Desperados 3 and Shadow Tactics: Blade Of The Shogun, which are rare examples of the stealth strategy genre.
Shadow Gambit will see you join a living ghost ship, sailing the Lost Caribbean and assembling your own (cursed) pirate crew. You’re out to get the mysterious treasure of the legendary Captain Mordechai, but you’ll have to get through the Inquisition first.
In Shadow Gambit, the world is a full-on fantasy setting, and the developers are really going for it by having magic, talking ghost ships, supernatural abilities and fascinatingly, making quicksaves and quickloads part of the world, not just a for-players-only quality-of-life feature.
The ghost ship, The Red Marley, imbues the crew with the of time pause and you can “capture a memory of every passing moment, to instantly return to if things go south”. In other words, that’s the quicksave and quickload features. Interestingly, the characters will react accordingly when this is used, and it is part of the bigger plot in the story.
Other than that, Shadow Gambit will further make its levels an immersive sandbox. You can select different entry and exit points for each island, and each island is crafted. You can select any of your crew members (eight are available) to bring to a mission, each having different abilities. And as you can expect from a stealth strategy game, you can take on missions full-stealth or go gung-ho and head-on, or anything in-between.
(Side note: Now that Weird West has introduced the idea of immersive sims can be done from a top-down perspective, should we start considering stealth strategy games to be im-sim adjacent? These games do offer tons of environment interactions in their sandbox levels.)