New Forza Motorsport Will Include Tools To Help You Drive Faster, Multiplayer Races With Practice And Qualifying Modes

Some new details for the upcoming Forza Motorsport game simply titled Forza Motorsport have emerged. At the September 2021 Forza Monthly stream, creative director Chris Esaki has given some insights on what the developers at Turn 10 have been doing with the closed playtests, the second of which just wrapped up last month.

It looks like Forza Motorsport is doubling down its efforts to provide better multiplayer races. Previous games are essentially quick races that are fun to jump in and out of, but you should expect a meme of racing experience where intentionally ramming, punting and sends to the shadow realm are a daily occurrence.

“We got a ton of feedback from the community, all throughout the ages, asking for a deeper, more authentic experience,” Esaki said. “From the beginning, from the onset, as we started to look at what we’re gonna be building, we really wanted to make that a reality in this new Forza Motorsport.

“So if you asked for a specific multiplayer feature we probably have it in the game in some way.”

Esaki also mentions how the devs want to also allow players to continue getting good at driving cars really fast alongside their friends and community.

As such, the last testing had select players try out the new live events structure which involves open practice and qualifying sessions on top of the race, like a regular race weekend in real-life motorsport.

Live events will have a calendar of when the open practice and qualifying session will start, and at the moment, these sessions can be way ahead of the race itself. Say, practice and qualify on the weekdays to prepare for the weekend.

During these open practice sessions, players are now provided with more tools to help them get faster. Lap time and sector times are available, which is a given. But there’s also a system that tracks your performance on a per-corner basis, a corner mastery system. And as Esaki explained it, it will also help you identify a corner type that you need to work on, like double-apex corners or reducing-radius corners. You could even compare corner times against other players. It’s that granular.

We shall see how the system will make much of a difference compared to the corner mastery systems seen in games by Slightly Mad Studios.

But still, the inclusion of a proper race weekend option for multiplayer races (which also opens up the potential for endurance races) and putting in more features to allow competitive players to continue honing their craft is already a step in the right direction for the new Forza Motorsport. At the very least, multiplayer would be less of a meme and lets more players get a taste of proper sim racing.

Forza Motorsport has no release date yet, but it’s coming to Xbox Series X|S

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