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Microsoft Launched The Xbox Adaptive Controller, Making Gaming More Accessible
All official gaming controllers are designed to operated with two hands in mind, which we may take for granted. There are people out there that cannot enjoy gaming due to limited mobility.
So it’s interesting to see Microsoft stepping up and creating the Xbox Adaptive Controller. It does not look like any other controller and it’s designed to be adaptable and customisable. All of the Xbox’ buttons can be remapped and various third-party accessories such as PDP’s One-Handed Joystick are supported. It’s basically a hub of sorts for all the custom peripherals to be natively working on an Xbox One
Gamers with disabilities usually either find a way of playing games with their own customised control schemes or make their own custom controllers that can be expensive. Phil Spencer, Head of Xbox, addressed this on the Xbox Wire blog:
“For gamers with limited mobility, finding controller solutions to fit their individual needs has been challenging. The solutions that exist today are often expensive, hard to find, or require significant technical skill to create. A number of individuals and organizations are creating custom solutions, but it has been often difficult for them to scale when most rigs need to be so personalized.”
“Joining the Xbox family of controllers and devices, the Xbox Adaptive Controller was created to address these challenges and remove barriers to gaming by being adaptable to more gamers’ needs.”
The Adaptive Controller is only $99.99 USD (around RM397) which should be more affordable than the current options available out there.