Hitman 3’s May update has dropped and adds ray-tracing, as well as a few upscaling options on PC.
Ray tracing in Hitman 3 adds ray traced reflections and shadows. All levels of Hitman 3, including the levels from the other World Of Assassination games (Hitman (2016), Hitman 2) are all updated to support ray-tracing.
Ray tracing is supported on both Nvidia and AMD GPUs.
Hitman 3 is also getting both flavours of upscaling tech. You can use Nvidia DLSS or AMD FSR 1.0 with the latest update to squeeze more performance while maintaining good visuals.
Curiously, Intel’s Xe Super Sampling (XeSS) isn’t available yet. That will be coming in a future update alongside support for the more advanced AMD FSR 2.0.
You can peruse the full patch notes here.
Hitman 3 is out now on PS4, PS5, PC (Steam, Epic Games Store), Xbox One and Xbox Series X|S. The game is also available on Xbox Game Pass as Hitman Trilogy.