Top-down CRPGs from Western developers are always seen as a small niche compared to the popular JRPGs and big-budget RPGs here in Southeast Asia. But maybe the success of Larian Studios’ Divinity Original Sin II will make some heads turn.
The follow-up to Original Sin in the long-running Divinity series, the crowdfunded game has just emerged out of Early Access last week. It is now in the top sellers list just behind the breakout game of 2017, PUBG.
Speaking of PUBG, the game just smashed the biggest conccurent player count last week sitting at 1.3 million (with the preivous record held by Dota 2 at 1.2 million). Original Sin II fared pretty close as well. Outside of PUBG, Dota 2 and CS:GO boasting six digits of concurrent player counts, Original Sin II is currently at fourth with 75,000, more than other big multiplayer games like GTA V and ARK: Survival Evolved.
As reported by PCGamesN, it is by far the biggest CRPG by concurrent numbers. Obsidian’s Pillars Of Eternity peaked at 42,000 players and Divinity: Original Sin peaked around 22,000. Over 300,000 copies of the game has been sold on Steam, with roughly 43,000 are from Kickstarter backers.
It’s very cool but we’ve never seen this for one our games so we weren’t prepared for it all pic.twitter.com/BfpwNmvpLh
— Swen Vincke @where? (@LarAtLarian) September 16, 2017
It’s a pretty big achievement. It’s also great that Original Sin II is a really good CRPG. The game now boasts online four-player (and two-player split-screen) co-op, where each character can work together or screw each other up in various quests and adventure, like what you expect from a tabletop Dungeons & Dragons session.
Speaking of, there’s also a game master mode where one player could make their own campaign for four players to run through, with a lot of room to improvise along the way. It’s really neat.
Right now it is available on Steam for RM96 or on GOG. No word on a console release yet, but it could happen- Divinity: Original Sin is available on PS4 and Xbox One right now.