Nvidia announced that they have partnered up with another major game to use its ray-tracing tech. Call Of Duty: Modern Warfare joins the slowly growing lineup of games supporting RTX.
The 2019 reimagining of the modern classic FPS will see the use of Nvidia Adaptive Shading as well as DirectX Ray Tracing (DXR).
The former should optimise the use of GPU, leading to better framerates- the series has always had a locked 60fps even on consoles. This is one of the graphical features that’s also coming to Wolfenstein: Youngblood.
The latter should enable ray-tracing on non-RTX Nvidia GPUs, including the latest Turing, Volta and Pascal architectures. So it’s not the
Essentially, if you have an Nvidia graphics cards, expect snazzier graphics and better performance. How significant it will be, we’ll find out when the game comes out on October 25th.