Assetto Corsa Competizione – Console Edition Review
Without any need for an introduction, we know that Assetto Corsa Competizione one of the most exciting prospects for the racing genre as THE game to play for GT3 cars. With its list of laser-scanned tracks and wide range of cars, it’s console debut would have been a slam dunk right?
Not exactly, but it’s an exciting prospect with the quirks in-tow even. Here’s why.
The console frame rate is a lot to be desired, to be completely honest. On both my PS4 slim and many others on the PS4 Pro would only get 30fps, which for a highly-accurate simulation racing game is quite disappointing but quite understandable given the troublesome nature of the game on some PCs too.
There have been some graphical downgrade made to help run on our machines which are now on their 8th and final year of relevance. Like graphics have been toned down with some artifacts on the background and the total number of cars on track has been limited to 20 only.
But on the positive side, it’s 30fps cap is completely solid without any hiccups or dips whatsoever, and when you finally race online in a full lobby, it won’t distract you at all.
ACC is still one of the best racing game in the market. Like it’s PC counterpart, the main draw of the game is the game’s attention to detail. How every car feels different even on a DualShock 4 controller, and how your driving could mean the tires either getting too cold or overheat throughout a race. It’s the littlest detail is that makes this niche game more favourable to some. It’s handling is second to none.
And contrary to popular sites, the AI when tuned right can be quite a formidable alternative to those in the public lobbies, and racing with them is much more fun than some lobbies. Which is where we come towards the elephant in the room, the lack of private lobbies for the console launch.
It is frustrating for some to know that for now, the only way online races can be done is via Kuno’s lobbies where you can race with others around the world, if you have enough racing points that is. But it gets better after climbing up the ranks, just like what you see in GT Sport really.
As we outline in our review for it’s International GT Pack DLC, this version also includes all the tracks from the GT World Challenge plus the four that were included in the respective DLC, which means you get to race in legends tracks like Bathurst, Laguna Seca, and Suzuka, plus the enjoyable Kyalami circuit in South Africa.
Cars are also plenty to choose from with big brands such as Ferrari, Mercedes, and even Honda available for players to choose from the official liveries or even create their own. And not to mention that all cars within the game handle differently, so you’ll have to test all of them to see if any of the cars fit you.
Is it worth buying?
Assetto Corsa Competizione is a console port that needs some work to make this as comparable as its PC counterpart. Its low price of entry for the PS4 version (around 159 MYR) makes it quite competitive amongst its rivals of the upcoming PCARS 3 and the ever-popular Gran Turismo Sport.
And if the inclusion of the ever needed Private lobby comes sooner rather than later, then this could be the definitive GT3 racer for consoles. Its realistic nature of racing might entice those who want a different experience.
Review Copy Purchase By Reviewer, Played on PS4 Slim.