Take A Look At Shadow Of The Tomb Raider’s Hub Area

Also, some actual tomb raiding

Shadow Of The Tomb Raider is developed by Eidos Montreal this time instead of Crystal Dynamics, which is now on a support role. Eidos Montreal made its name for its reviving Deus Ex- Human Revolution and Mankind Divided, which features massive hub worlds.

The developers are carrying that know-how to design Paititi, Shadow Of The Tomb Raider’s hub world. It’s dense, populated and filled with exploration opportunities. You can also engage in side quests and buy/sell equipment.

There’s an option to have the Paititi natives to speak their native language too should you choose which is pretty neat.

Exploration has its own difficulty setting independent of combat, so if you get annoyed by the markings of traversal locations seen many games like this, you can crank the difficulty up which will make them disappear.

Have a look at the gameplay video here, which also shows a bit of tomb raiding action:

Shadow Of The Tomb Raider will emerge out of the shadows on September 14th for the PS4, PC and Xbox One.

This website uses cookies to improve your experience. We'll assume you're ok with this, but you can opt-out if you wish. Accept