A check-in post for Civilization VII has laid down what to expect for this month’s game update. While the 4X strategy game is brilliant in many ways, it’s also not quite in a state where it’s easily recommended with its UI flaws and minor game design decisions that didn’t gel well with the community.
The upcoming Update 1.2.0 is expected to bring some changes to Resources. The way Resources work in Civ VII is completely different from past iterations of the game, but it’s also not without faults.
There will be 10 new Resources, all associated with new Narrative Events. The way Resources now appear has been changed with a specific randomiser system for Resources generation. The idea of these changes is to make Resources more varied across the map of each game to promote exploration, trade and strategy that all feel a bit different for each Age.
Another big change is how the population growth is calculated. The current rate of Food required to grow a population operates on a cubic formula, where players would find most settlements stuck at pop 8 or 9. The formula change to be of a quadratic one should make the growth demand more gradual, and in a sense, makes all Food-based civs and leaders (like the Shawnee civ and Pachacuti) stronger. An indirect buff to Food-based strategies.
Finally, the update will bring the series’ classic “One More Turn” option, allowing players to continue the game even after victory is declared. The feature would only work at the end of the Modern Age, where victory is declared. Though the team is exploring the ability to opt for One More Turn in single-Age games. It’s a nice-to-have feature that’s been a tradition to have in the series, which makes it so odd to see it excluded, but with Civ VII there’s another practical reason to keep playing for one more turn: unlocking those Legacy Path achievements.
There’s more coming to Update 1.2.0, you can check out the full blog post for more details.
The next update following 1.2.0 will not be in May, but rather in June, as the team continue to work on fixes and adding features. As such, the scheduled Right To Rule Collection DLC is currently on hold until “later this summer” (June-August). The idea of paying more money for DLC when the game isn’t up to snuff by its fanbase is not a good look (just look at the response of the previous Collection’s release), so it’s an understandable delay. Let the game play better first.
Civilization VII is out now on PS5, PC (Steam),Mac, Linux, Xbox Series X|S and Nintendo Switch. It’s also coming to Nintendo Switch 2.