Tencent has expressed an interest in buying Funcom, the Norwegian-based publisher via “a voluntary cash offer to acquire all shares.” The Chinese corporation has owned 29% of Funcom, and should the deal gets the green light, will see them buying the rest of the share of from shareholders of the company, which is publicly traded at the Oslo Stock Exchange.
Funcom themselves are welcoming the move, should it come true. “We have had a great relationship with Tencent as our largest shareholder so far and we are excited about this opportunity,” said Funcom CEO Rui Casais. “We will continue to develop great games that people all over the world will play, and we believe that the support of Tencent will take Funcom to the next level. Tencent will provide Funcom with operational leverage and insights from its vast knowledge as the leading company in the game space.”
“We are impressed by Funcom’s strengths as a developer of open-world multiplayer, action and survival games,” said Steven Ma, Senior Vice President of Tencent.
“Funcom has a strong track record in developing new titles with long life span. We are glad to deepen our relationship with Funcom and look forward to collaborating with Funcom to deliver more exciting and enjoyable game experiences to fans worldwide.”
No changes in management are planned should the acquisition go through. Funcom will continue to operate their MMO games like Conan Exiles, Secret World Legends, Age of Conan, and Anarchy Online as usual. They are also currently working on an open world multiplayer survival game based on Frank Herbert’s Dune. Following this announcement, Funcom is currently in talks to expand the scope of the game.
Yes, there is a growing concern about Tencent buying way too many game companies around the world. Though for a publisher like Funcom this is a big opportunity for them to grow, hence all the excitement and positivity surrounding the news.
Recently, PlatinumGames announced they are partnering up with Tencent via financial investments to help them self-publish new IPs.