Starfield Latest Update Adds Nvidia DLSS And More Performance Improvements

The latest Starfield game update, version 1.8.86, is now live on all platforms. Previously released only on the Steam Beta branch, the update adds two previously teased features into the space RPG shooter.

The major addition here is Nvidia DLSS support. The game launched only with AMD FSR 2 as its upscaling option, and fans have hacked together Nvidia DLSS functionality through mods, Now we’re getting that feature and more as Starfield also includes DLSS Super Resolution, DLAA, Reflex Low Latency and even DLSS Frame Generation (part of DLSS 3).

There’s also the ability to directly consume food and drink items found in the world. Instead of picking them up and then navigating into the inventory to consume them, you can now ingest such items directly.

The rest of the patch notes, found here, describes bug fixes and performance improvements. Most of the performance optimisations here should be more impactful on higher end PCs (the game doesn’t perform well on souped-up machines at launch). Plus, some memory leak issues are addressed which is nice.

Starfield is out now on Xbox Series X|S and PC (Steam, Microsoft Store). The game is available on Xbox Game Pass and PC Game Pass. Check out our review of the game here.

This website uses cookies to improve your experience. We'll assume you're ok with this, but you can opt-out if you wish. Accept