PlatinumGames Plans To Self-Publish Two New Games In Efforts To Rely Less On Other IPs

PlatinumGames have a great track record with games they shipped, in particular in the character action genre. But all of their titles are for IPs they do not own.

In an interview with VGC, Platinum’s studio head Atsushi Inaba said the company has plans to make and keep their own IPs with a move towards self-publishing.

The biggest reason for this? So that it will be easier for them to make sequels.

“It’s absolutely the truth that there are cases where you want to do a sequel but if you don’t own the IP, you can’t do it,” Inaba said.

The only sequel Platinum have made so far was for Bayonetta, with Bayonetta 3 in the works for Nintendo Switch. But that required the original publisher Sega to grant the rights to Nintendo for the sequels.

All of PlatinumGames’ creations so far are for IPs not their own, including the newly-announced Astral Chain (pictured above), which is owned by Nintendo.

“It’s that simple, and quite frankly in the case of Bayonetta it took a lot of time and energy to get it to the point where sequels could be made,” Inaba continued.

“It wasn’t as simple as picking up the phone and asking, ‘hey, can we do this?’ There were a lot of pieces that needed to fall into place and a lot of negotiating that had to occur.

“That’s a pain. That’s a hassle. For us as creators, we want to get to the point where self-publishing allows us to own our IP and do what we want with it, including making sequels. So the faster we can have that freedom, the better it will be for all the creators here.”

Platinum is not closing its doors on working with other IPs however. But the move to self-publishing their own games that own the IP rights is a larger move on “building a new foundation that in later years will pay dividends”.

The two new IPs are yet to be announced.

Source: VGC

This website uses cookies to improve your experience. We'll assume you're ok with this, but you can opt-out if you wish. Accept