Nightingale was announced at the 2021 The Game Awards. This “shared world” survival crafting game is the debut title of Inflexion Games (previously Improbable Canada), a new studio with Tencent backing made up of various games industry veterans including former Bioware General Manager Aaryn Flynn.
Set in a Victorian “gaslamp fantasy” setting, players are the Realmwalkers, and will be wearing snazzy tweed outfits while roaming the world filled with mystery and mystical beings. It’s a dangerous world, and you’ll have to craft to survive, which includes building your own shelter, alone with other players.
“From the beginning, we knew we wanted to build an intricate fantasy setting as rich and full of history and life as anything we’ve worked on in the past,” said Aaryn Flynn, Inflexion Games CEO. “The realms of Nightingale are vast and have many secrets to uncover, and we cannot wait for players to start discovering them.”
Nightingale uses Improbable’s tech, which has the ability to host thousands of players in one singular server instance. While their previously announced battle royale game got quietly cancelled, Nightingale is now the next game to use this server backend (aside from the Scavengers).
The press release is downplaying the “shared world” aspect powered by Improbable- there’s only mention of working together with other players (like any other online game) and no mention of thousands of players in one same instance, yet.
Nightingale still looks intriguing regardless. The setting might be enough to catch a new crowd of survival games enthusiasts. We saw that happen with Valheim early this year.
Nightingale will enter Early Access on PC in 2022. Closed testing will be starting in the coming months. Interested players can sign up for updates and playtests on the official site here.