Nvidia is showing off the power of ray-tracing via its Nvidia RTX graphics cards at gamescom 2019. The headline game here is, of course, Minecraft, but there are new games announced as well as new trailers from games we already supporting RTX being shown at Europe’s biggest gaming convention.
Three other games have been revealed to utilise the RTX GPU’s specific hardware that handles ray-tracing computations. Though not all games utilise RTX On in a similar manner.
The first is open-world zombie game Dying Light 2, which will have real-time ray tracing. Metro Exodus’ new DLC The Two Colonels will use ray-traced global illumination with emissive lighting. Lastly is a new game- Synced: Off Planet. Developed by Tencent, this new franchise is a PvPvE game with a lot of zombies and will use ray-traced reflections and shadows.
And here’s a list of games with new, short trailers showcasing some RTX
Call Of Duty Modern Warfare (2019)- ray-traced shadows:
Control – ray-traced reflections, shadows and global illumination, NVIDIA DLSS:
Vampire: The Masquerade – Bloodlines 2 – ray-traced reflections:
Watch Dogs: Legion – ray-traced reflections:
Wolfenstein: Youngblood – ray-traced reflections.
RTX support is definitely growing, but definitely at its early stages. Only one title, Control, is featuring multiple RTX features and ray-tracing effects.
As long as Nvidia can keep adding developers and games to the list, we should see the tech more commonly adopted. For now, this is some more reason to get an RTX card, or justify your purchase of one.