Malaysia’s Lemon Sky Studios Contributed To The Last Of Us Part II Development

They’ve done it again.

Lemon Sky Studios, a game and animation studio based in Malaysia, has contributed to the development of Naughty Dog’s critical acclaim The Last Of Us Part II.

The sequel to the 2013 classic has been receiving high praises from critics our review of the game is clearly an outlier as we don’t like the story. What we sure didn’t complain about is the art and graphics, which Lemon Sky contributed to.

The studio has a long relationship working with Naughty Dog, starting with them being on board in the final stages of the development of Uncharted 4: A Thief’s End in 2016. This continued as Lemon Sky helped with Uncharted: The Lost Legacy.

And these are not just one-way outsource work either. Both parties are always communicating to ensure the art assets are what you see- top quality.

“In order to achieve the highest level of art quality, we’re constantly communicating with the art team at Naughty Dog and anticipating and fixing potential problems before they happen,” said Paul Wang, Art Director at Lemon Sky Studios. “We treat the project with great care, almost as if it was our very own game.”

“Once again, we really appreciate the opportunity given by Naughty Dog,” said Cheng-Fei Wong, CEO and founder of Lemon Sky Studios. “We are proud to have our names in the credits for this amazing game. Thank you to all our colleagues who put their heart and soul into this project!”

You can see the names of all the folks credited on The Last Of Us Part II here:

Lemon Sky previously were credited in helping the development of Final Fantasy VII Remake and Resident Evil Resistance. Their studio logo is highly prominent in the actually good Command & Conquer Remastered Collection, which they worked together with Petroglyph. It’s safe to say that they are currently on a good roll of successful projects.

And it’s good to know that behind the many games we play today, several Malaysian hands were involved in bringing it together.

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