Keep Talking And Nobody Explodes is the explicitly-titled game about bomb defusal being done with communication being an integral part of it. We’ve highlighted this indie game in a list of co-op games great for team-building exercises, and at the recent Games Developer Conference (GDC), developers Steel Crate Games have announced the game has sold 200,000 copies during their panel. Impressive numbers for a VR-centric experience at the time when all the major VR headsets haven’t announced a proper consumer release date yet.
For those who have just heard of the game, Keep Talking And Nobody Explodes is a game about defusing a ticking bomb, with one person- in the VR headset- can see and interact with the bomb while another team offsite have the knowledge to defusing it via a printed manual. As long as both the bomb ‘experts’ and the bomb diffuser can keep talking and figure out what to do with the bomb, nobody explodes.
In the GDC panel, they talked about the massive appeal the game has gotten, mainly attributed to its focus on the communication aspect rather than focusing on realistic bomb defusal. From there development has changed to make it more family-friendly. Though we suspect that the game providing the PC version to be played without VR headsets also helped boost the appeal even more. (The bomb experts just have to be somewhere they can’t see the bomb on the screen to work)
As PS VR has been announced, one of the many games with VR support in the works includes Keep Talking And Nobody Explodes. Apparently they have been working on it for some time, they had a demo of the game running at last year’s E3 on PS VR (which was still called Morpheus at the time). No release date has been announced, so stay tuned.